IRON NEST Ballistic Calculator

Enter target range to see every valid community-reference powder charge and elevation option, an illustrative trajectory, and a readable firing card.

Get a Firing Card from Target Range

Enter final range once to list every valid charge and elevation option and create a compact firing card.

Read the Trajectory Graphic

The side-view curve is an original mathematical illustration for visible input feedback, not a prediction of flight time, speed, apex, or shell physics.

Community-Reference Formula and Limits

The pinned model uses elevation = 12 × range ÷ charge, charge 1–6, and range 0–30. Verify selected values in the current game build.

Need Bearing or Coordinates?

Use the Firing Solution Planner, then bring its final range here.

Frequently asked questions

What does the Ballistic Calculator need?

Enter the final target range from zero through thirty to list every valid community-reference charge and elevation combination.

Is the orange curve the exact in-game trajectory?

No. The curve is a mathematical illustration for visual feedback, not a flight-time, speed, apex, shell, or physical trajectory prediction.

How is elevation calculated here?

The pinned community model uses elevation equals twelve times range divided by charge and displays results from zero through sixty degrees.

Where do I calculate bearing and coordinates?

Use the separate Firing Solution Planner for direct reports or spotter relays, then bring its final range back to this calculator.